Original concept by SwallowTail87
Challenge Basic:
Can your sims stand to live through history? Or will they crumble, as so many have before them?
Stages: Neanderthal, Roman, Dark Ages, Medieval & Renaissance, Exploration & Colonization, Victorian, and Modern.
Stages: Neanderthal, Roman, Dark Ages, Medieval & Renaissance, Exploration & Colonization, Victorian, and Modern.
Objective:
To make it from the stage of the Neanderthals to the Modern era.
General Rules:
1) There is to be only bloodlines going from your original families. However, starting with the Roman stage, you may add one single adult CAS sim per family to the mix. These sims may be of any class, however, choose wisely.
2) Anytime anyone gets into a fight the loser must be killed by your method of choice. (If the stage is after the Neanderthals then you are to place their grave in a community graveyard. This is the only way you are allowed to purposely kill sims in this challenge).
3) Neighbourhood rotations!
4) The women are to take the man's last name.
5) No cheats aside from move_objects on (for decorating and fixing glitches) and familyfunds.
6) Every time sims woohoo they must "Try for Baby".
7) Every time a sim marries out of their social class they are to take on the higher of the two classes.
8) After the Neanderthal stage seasons are set to Summer, Autumn, Winter, Spring.
9) After the Neanderthal stage all objects are allowed for the most part aside from electronics and specified restrictions per social class and during the Dark Age. However, such things as the telescope weren't used until the Renaissance, so use common sense on what to use and what not to.
2) Anytime anyone gets into a fight the loser must be killed by your method of choice. (If the stage is after the Neanderthals then you are to place their grave in a community graveyard. This is the only way you are allowed to purposely kill sims in this challenge).
3) Neighbourhood rotations!
4) The women are to take the man's last name.
5) No cheats aside from move_objects on (for decorating and fixing glitches) and familyfunds.
6) Every time sims woohoo they must "Try for Baby".
7) Every time a sim marries out of their social class they are to take on the higher of the two classes.
8) After the Neanderthal stage seasons are set to Summer, Autumn, Winter, Spring.
9) After the Neanderthal stage all objects are allowed for the most part aside from electronics and specified restrictions per social class and during the Dark Age. However, such things as the telescope weren't used until the Renaissance, so use common sense on what to use and what not to.
Neanderthal Era (3 generations)
Roman Era (4 generations)
Dark Ages (3 generations)
Medieval & Renaissance (4 generations)
Exploration & Colonisation (3 generations)
Victorian (3 generations)
[Depression Era - rules in progress]
Modern (Final Generation!)
Original rules can be found at the BBS Forum here.