Basic: Now that humanisation has progressed from the stages of early life, those who are smart enough to earn money have distinguished themselves as the most important in society. The Great Roman Empire rises under the rule of only the richest, upper-class elite, and in comes the first period of great learning.
The Emperor's Family:
1) The total amount of money calculated in step 10 of the Neanderthal Era is the amount of money the Emperor can begin building his palace with, along with a bonus of $35,000. The Emperor must start out with a large lot. Each additional spare child of the Emperor must be sent away with a $5,000 gift. If relatives who are Best Friends with the Emperor are low in money and the Emperor has extra to spare, then you may subtract funds from the Palace and add them to the relative's house.
2) Offspring of the Emperor can marry Patricians only, or other blood relatives. They are the top of the top. They can take any job they want (aside from the Emperor; he must be in Politics or Military), hire a maid, and buy just about anything they want, excluding electrics and the hot tub. (Use common sense though, ask yourself if Romans would have certain furniture etc.)
3) The Emperor is the eldest male in the family. The eldest male of your richest family from Step 10 of the Neanderthal Era is the starting Emperor. If he has no male descendants (unlikely) then as soon as he dies the eldest daughter not skin 4 takes the throne and her husband becomes Emperor.
4) The Emperor must have at least two slaves or servants working for him.
5) The Emperor may stop having children after two boys are born; keep in mind though they could get "accidentally" killed if another sim assaults them on free-will.
6) Teens must go to school. The heir may take a job in politics, however no other teens are allowed jobs.
The Patricians:
1) Start with a large lot and give each Patrician family a bonus of $20,000. Patricians may take any job, aside from the heir who must take a "respectable" job (eg. Medical, Politics, etc.). If you are planning on a Patrician male marry a descendant of the Emperor then they must have a job in Politics. If you are planning on marrying a Patrician daughter to a descendant of the Emperor then she must have a gift of $3,000 value in her inventory. If you are planning on marrying a daughter to the heir of the Emperor then she must have "creativity" and "charisma" maxed and a gift of $5,000 value in her inventory.
2) Patrician heirs must marry other Patricians or eldest Plebeian females; all non-heir Patricians can marry other Patricians and other Plebeians.
3) Patricians are allowed one slave or servant.
4) Patricians may stop having kids after four children are born.
5) Patricians must send their teens to school; teens cannot take a job.
The Plebeians:
1) Plebeians may take jobs in Culinary, Police, Military, Athletic, Criminal and Paranormal.
2) Plebeians may own Community Businesses as long as they are not too extravagant. They may also own farms, however a small farm requires 2 slaves, a medium one 3, and a large one 4.
3) Plebeian heirs/eldest girls may marry Patricians; all others may marry Plebeians, Patrician non-heirs, and Slaves/Servants.
4) Girls must have a gift of $1,000 value in their inventory if marrying a Patrician; no gift required for Plebeians and Slaves/Servants.
5) May choose to send teens to school; if teens do not go to school they are required to work at home or as a live-in servant for Patricians and the Emperor's Family.
6) Teens may take jobs in any of the careers above.
The Slaves:
1) Slaves may take jobs working for Patricians, Plebeians, or the Emperor's family; they are not to be paid.
2) As soon as a slave is married they are required to move out of their Master's lot and onto a small lot of their own.
3) Slave women must take jobs working for upper classes until married.
4) Slave men may take jobs working for upper classes; upon reaching adulthood they must move out of their parents' house and onto their Master's lot or their own lot. They may take jobs in Military or Criminal.
5) Slaves may not stop having children.
6) Slave houses cannot have a bathtub or anything over the value of $1,000; if they do and a Patrician walks past or a member of the Emperor's family then the adult male is accused of stealing and is killed at the Colosseum within 3 days of accusation. If the adult male is already dead then the wife is killed, and then decreasing order from eldest to youngest.
Community Services:
1) The Colosseum - anytime a slave is caught having romantic interactions by their Master, or is caught with an object above $1,000 they are subject the death of your choice at the Colosseum. This should be a large community lot and have plenty of spectators to watch the death. Once every seven days a slave must be randomly chosen for slaughter at the Colosseum - you can select the name randomly by putting their names to paper in a container (don't forget to add a name each time a baby is born).
2) A Bath House - a community bathing lot should be complete with pool, hot tub, sink, and bathtub; you may include a toilet.
3) There is to be one clothing store.
The Emperor's Family:
1) The total amount of money calculated in step 10 of the Neanderthal Era is the amount of money the Emperor can begin building his palace with, along with a bonus of $35,000. The Emperor must start out with a large lot. Each additional spare child of the Emperor must be sent away with a $5,000 gift. If relatives who are Best Friends with the Emperor are low in money and the Emperor has extra to spare, then you may subtract funds from the Palace and add them to the relative's house.
2) Offspring of the Emperor can marry Patricians only, or other blood relatives. They are the top of the top. They can take any job they want (aside from the Emperor; he must be in Politics or Military), hire a maid, and buy just about anything they want, excluding electrics and the hot tub. (Use common sense though, ask yourself if Romans would have certain furniture etc.)
3) The Emperor is the eldest male in the family. The eldest male of your richest family from Step 10 of the Neanderthal Era is the starting Emperor. If he has no male descendants (unlikely) then as soon as he dies the eldest daughter not skin 4 takes the throne and her husband becomes Emperor.
4) The Emperor must have at least two slaves or servants working for him.
5) The Emperor may stop having children after two boys are born; keep in mind though they could get "accidentally" killed if another sim assaults them on free-will.
6) Teens must go to school. The heir may take a job in politics, however no other teens are allowed jobs.
The Patricians:
1) Start with a large lot and give each Patrician family a bonus of $20,000. Patricians may take any job, aside from the heir who must take a "respectable" job (eg. Medical, Politics, etc.). If you are planning on a Patrician male marry a descendant of the Emperor then they must have a job in Politics. If you are planning on marrying a Patrician daughter to a descendant of the Emperor then she must have a gift of $3,000 value in her inventory. If you are planning on marrying a daughter to the heir of the Emperor then she must have "creativity" and "charisma" maxed and a gift of $5,000 value in her inventory.
2) Patrician heirs must marry other Patricians or eldest Plebeian females; all non-heir Patricians can marry other Patricians and other Plebeians.
3) Patricians are allowed one slave or servant.
4) Patricians may stop having kids after four children are born.
5) Patricians must send their teens to school; teens cannot take a job.
The Plebeians:
1) Plebeians may take jobs in Culinary, Police, Military, Athletic, Criminal and Paranormal.
2) Plebeians may own Community Businesses as long as they are not too extravagant. They may also own farms, however a small farm requires 2 slaves, a medium one 3, and a large one 4.
3) Plebeian heirs/eldest girls may marry Patricians; all others may marry Plebeians, Patrician non-heirs, and Slaves/Servants.
4) Girls must have a gift of $1,000 value in their inventory if marrying a Patrician; no gift required for Plebeians and Slaves/Servants.
5) May choose to send teens to school; if teens do not go to school they are required to work at home or as a live-in servant for Patricians and the Emperor's Family.
6) Teens may take jobs in any of the careers above.
The Slaves:
1) Slaves may take jobs working for Patricians, Plebeians, or the Emperor's family; they are not to be paid.
2) As soon as a slave is married they are required to move out of their Master's lot and onto a small lot of their own.
3) Slave women must take jobs working for upper classes until married.
4) Slave men may take jobs working for upper classes; upon reaching adulthood they must move out of their parents' house and onto their Master's lot or their own lot. They may take jobs in Military or Criminal.
5) Slaves may not stop having children.
6) Slave houses cannot have a bathtub or anything over the value of $1,000; if they do and a Patrician walks past or a member of the Emperor's family then the adult male is accused of stealing and is killed at the Colosseum within 3 days of accusation. If the adult male is already dead then the wife is killed, and then decreasing order from eldest to youngest.
Community Services:
1) The Colosseum - anytime a slave is caught having romantic interactions by their Master, or is caught with an object above $1,000 they are subject the death of your choice at the Colosseum. This should be a large community lot and have plenty of spectators to watch the death. Once every seven days a slave must be randomly chosen for slaughter at the Colosseum - you can select the name randomly by putting their names to paper in a container (don't forget to add a name each time a baby is born).
2) A Bath House - a community bathing lot should be complete with pool, hot tub, sink, and bathtub; you may include a toilet.
3) There is to be one clothing store.